Interior Design Course - Master Diploma with 100% Placement

Master Interior Design Course To Craft Spaces That Inspire and Function

Design Functional and Beautiful Interiors with a Master Diploma in Interior Design Gain the skills to design interiors that blend aesthetics, functionality, and sustainability. Learn to create spaces that are both visually appealing and practical, making a positive impact on your clients' lives.

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  • Level

    All Levels

  • Duration

    36 Weeks

  • Certification

    Autodesk Certification

  • Industry Immersion

    Industry Immersion

  • Capstone Projects

    Capstone Projects

Overview

This diploma provides a deep understanding of interior design, covering everything from client needs analysis to material selection and ecological design practices. You’ll learn to balance aesthetics with practicality in creating spaces for residential and commercial projects.

  • Interior Designer
  • Space Planner
  • Furniture Designer
  • Lighting Designer
  • Design Consultant
Targeted Job

Targeted Job
Roles

Training and Methodology - Master's in Interior Design Course

Training and Methodology

By enrolling in this course, you will gain access to -

  • check bullet point iconHands-On Projects - Design real-world infrastructure.
  • check bullet point iconIndustry Collaboration - Work with leading civil engineering firms.
  • check bullet point iconCapstone Projects - Develop large-scale engineering solutions.
  • check bullet point iconEvaluation - We keep tracking student progress through assignments and project.

Why Choose This
Course?

This course focuses on creativity and practicality and gives you the skills to succeed as an interior designer, whether designing homes, offices, or retail spaces.

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  • 100% Placement Assistance Program

    100% Placement Assistance Program

    Job placement assistance readiness.

  • Real time projects

    Real time projects

    Gain practical experience through industry-relevant projects.

  • Reviews and feedback

    Reviews and feedback

    Stay on track with regular reviews and personalized feedback.

Skills acquired from this course

  • star icon

    Expertise in spatial planning and room layouts

  • star icon

    Proficiency in selecting materials, colors, and furnishings

  • star icon

    Understanding of sustainability in interior design

  • star icon

    Knowledge of client interaction and design interpretation

  • star icon

    Skills in designing or selecting furniture that complements the overall design vision while considering functionality and ergonomics

  • star icon

    Ability to create both functional and aesthetic spaces

Tools & Languages Included In This course
Autocad
Autodesk 3D Max
Vray
Sketchup
Photoshop

The Course Syllabus

The course covers important topics.

Module 1: Introduction to Interior Design Principles
Module 2: Civil AutoCAD Software
Module 3: 3Ds Max Software
Module 4: Vray Software
Module 5: Sketchup Software
Module 6: Photoshop Software (Free)
Module 7: Projects

Introduction to Interior Design Principles

Learn the core principles of interior design through hands-on training with:

  • Civil AutoCAD Software
  • 3Ds Max Software
  • Vray Software
  • Sketchup Software
  • Photoshop Software (Free)
Click for Next Module

Civil AutoCAD Software

  • Introduction to AutoCAD Civil
    • Overview and Interface
    • Basic Commands and Tools
    • Introduction to CAD
    • 2D Fundamentals
  • Site Design and Analysis
    • Preparation of sketches: Lines, Circles, Rectangular etc
    • Dimension Style
    • Layer Overview, modifying layer attributes
    • Editing & modification of sketches
    • Scaling objects, views
    • Duplication using mirror, copy, pattern etc
    • Dimensioning techniques
    • Creating & editing blocks
    • Hatch, trim, extend, tables etc
  • Isometric Drawing
    • Concept
    • Snap
    • Drawing Isometric objects
    • Dimensioning
  • AutoCAD 3D
    • Introduction to 3D
    • Extruding and revolving objects
    • UCS concept and its use
    • Boolean using union, subtract and intersect
    • Standard views
  • Advance Features
    • Photo rendering
    • Printing Documents
    • Templates Insertion
    • Motion path Animation
  • Project Work
    • Real-Life Projects
    • Capstone Project
Click for Next Module

3Ds Max Software

  • Standard Primitives
    • Introduction to 3D Max
    • Uses in various Engineering sectors
    • Four ports and configuration
    • Animation option - Time line & time slider
    • Unit setup
  • Extended Primitives
    • Application of tools in main toolbar
    • Link, Unlink, Selection tools, Operating tools, Mirror & Snaps
    • Navigation panel, Media panel, Grid and snap setup
    • Selection sets, Align, Layers, Render
    • Material editor
    • Create, Modify, Hierarchy, Object Categories
    • Tools - Array, Mirror
    • Group menu, P Q R Axis, Family parameters
  • Basic Models
    • Parameter modifiers
    • Limit effects with Gizmo center
    • Creating a 3D object by using AEC extended objects
  • 2D & 3D Boolean
    • Creating 2D sketches by using spline, line etc
    • Creating 3D objects by using commands like extrude, lathe, loft Boolean
    • Advanced Modeling
    • Creating some architectural objects like sunshade, Block
    • Front projections arcs by using parametric modifiers
    • Creating 3D objects like door, windows, wall, railing, stairs etc
    • Foliage & site impartment compound objects
  • Advanced Rendering
    • Standard lightning, Advanced lightning by using light parameters tools
    • Basic texturing of 3D models by using texturing tool
    • Creating particles, environmental effects in 3D models
    • Animating camera, path camera by motion panel tools
    • Animating the position, rotation & path of the camera Rendering
  • Animation
    • Frame to frame animation, Parametric animation
    • Object animation, Walk through, creating video files
Click for Next Module

Vray Software

  • Introduction to V-Ray
    • V-Ray Interface
    • V-Ray Objects
    • V-Ray
    • Hardware Overview
  • Linear and Physical Workflow
    • LWF
    • Gamma Adjustments
    • Color Mapping
  • Lighting
    • Proper lighting Workflow
    • Image Based Lighting HDR
    • Daylight System
    • Light Typologies and Uses
    • Physically Accurate Lighting
  • V-Ray Physical Camera / VFB
    • Basics of Physical Cameras
    • Exposure vs Shutter vs ISO
    • Controls: DOF and Motion Blur
    • L V-Ray Frame Buffer for Post
  • In-depth Global Illumination
    • GI Engines Demystified
    • Bounces: Primary/Secondary
    • Brute Force
    • Irradiance Map
    • Light Cache
  • Image Sampling
    • Anti-aliasing Theory
    • Fixed
    • Adaptive DMC
    • Adaptive Subdivision
    • Color and Noise Threshold
    • Filters
  • V-Ray Materials
    • Materials Physics
    • Material Creation Workflow
    • Material Optimization
    • Complex Material Creation
    • Bump Mapping, vs Normal Mapping vs V-Ray Displacement
    • Advanced V-Ray Shaders and Real World Materials
  • V-Ray Render Elements
    • Using Render Elements
    • Render Elements Math and Compositing
    • Best Elements Used and Light Controls
    • Managing and Saving Render Elements (8/16/32 Bit)
  • Rendering Techniques
    • Interior / Exterior Workflow
    • Lighting / Materials
    • Rendering Setup
  • Animations Techniques
    • Managing Animations
    • Scenes with Static Objects
    • Scenes with Moving Objects
  • Advanced Optical, Lighting and Environment Effects
    • DOF (In Camera and Post)
    • Motion Blur (Camera and Post)
    • Dispersion / Glare / Bloom
    • Volume Light / Caustics
    • V-Ray Environment Fog
  • V-Ray Hands on Examples
    • Exterior Rendering VXL
    • Adv. Exterior Rendering
    • Interior Day Rendering
    • Interior Night Rendering
    • Exterior Day and Night
    • Interior Day and Night
    • Exterior Dynamic Geom
  • Project Work
    • Real-Life Rendering Projects
    • Capstone Project
Click for Next Module

Sketchup Software

  • Introduction to SketchUp
    • Overview and Interface
    • Basic Rendering Techniques
    • Unit Setup
  • 3D Modeling Techniques
    • Views, Shapes
    • Move, Rotate, Scale
    • Offset, Text, Pushpull
    • Project Session
    • Import Plan
    • Project Session
    • Window, Door, Roofing
    • Insert Componant
  • Visualization and Presentation
    • Material, Edit Material
    • Project Session
    • Add scene
    • Rendering
    • Animation
  • Advanced Features
    • Importing and Exporting Models
    • Integrating Plugins and Extensions
  • Project Work
    • Real-Life Rendering Projects
    • Capstone Project
Click for Next Module

Photoshop Software (Free)

  • Introduction to Photoshop Software
    • Introduction
    • Image Size and Resolution
    • Photoshop Interface
    • Creating New File
    • Tool Box
    • Tool Option Bar
  • Working with Layers
    • About Layer
    • Creating Layer Sets
    • Group Layers
    • Link and unlink Layers
    • Layer Style dialog box overview
  • Selection Tools
    • About Selection Tools
    • Saving and loading selections
    • Deleting selections
  • About Color
    • Color panel overview
    • About color modes and models
    • Applying colors
    • Color Boxes and Modes
  • Drawing and Editing
    • About drawing and painting
    • Drawing shapes and paths
    • Adding and subtracting anchor points
    • Converting points
  • Brush Preset
    • Overview of Brush Panel
    • Creating a New Brush Tip
    • Save a set of preset brushes as a library
    • Rename a preset brush
    • Delete a preset brush
    • Create a new preset brush
  • Retouching and Repairing Images
    • Cropping
    • Cropping with the Crop Tool
    • Perspective while cropping
    • Transforming Objects
    • Transforming layers or the selected pixels
    • Working with clone stamp tools
    • Retouching the images
  • Blending Mode
    • Introduction
    • Blending modes and their features
  • Working with Type
    • About type
    • Creating type
    • Enter paragraph type
    • Enter type along a path
    • Move or flip type along a path
    • Create a work path from type
    • Convert type to shapes
    • Create a type selection border
    • Formatting characters
    • Character panel overview
    • Formatting paragraphs
    • Paragraph panel overview
  • Working with Adjustment
    • Overview of Adjustment
  • Operating Filters
    • Filter Gallery overview
    • Display the Filter Gallery
    • Apply filters from the Filter Gallery
  • Operating Slices
    • About Slice
    • Slice types
    • Slice a web page
    • Create a slice with the Slice tool
    • Resize or move a user slice using numeric coordinates
    • Snap slices to a guide, user slice, or other object
    • Divide user slices and auto slices
    • Duplicate slices
    • Copy and paste a slice
    • Combine slices
    • Change the stacking order of slices
    • Align and distribute user slices
  • Working with Mask
    • About Layer Clipping Mask
    • Create a Clipping Mask
    • Remove a Layer from Clipping Mask
    • Release Clipping Mask
    • Working with Layer Mask
  • Operating Animation
    • Animation panel overview
    • Frame animation workflow
    • Creating a Frame Based Animation
  • Final Project
    • Real-World Design Challenge
Click for Next Module

Project Works

  • Capstone Projects & Internship
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Recruiters looking for Interior Design Students
Larsen & Toubro
Emerson
NRB Bearings
Reliance
Sameer
Unilever
Mahindra

Certification For This
Course

Receive a recognized certification upon course completion, validating your skills and boosting your career prospects.

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MIT Certification - Master's in Interior Design Course

Capstone Projects In
This Coursework

Our projects are directly aligned with the coursework, ensuring practical application of what you learn. This hands-on approach deepens your understanding and prepares you for real-world challenges. 

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